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Load Balancing

Load balancing distributes requests across worker nodes to optimize resource utilization, minimize response time, and prevent overload. RpcNet provides multiple strategies to suit different workload patterns.

Available Strategies

RpcNet includes three built-in load balancing strategies:

#![allow(unused)]
fn main() {
use rpcnet::cluster::LoadBalancingStrategy;

// Available strategies
LoadBalancingStrategy::RoundRobin       // Even distribution
LoadBalancingStrategy::Random           // Random selection
LoadBalancingStrategy::LeastConnections // Pick least loaded (recommended)
}

1. Round Robin

Distributes requests evenly across all available workers in sequence.

Request Flow:
  Request 1 → Worker A
  Request 2 → Worker B
  Request 3 → Worker C
  Request 4 → Worker A  (cycle repeats)
  Request 5 → Worker B
  ...

Algorithm:

#![allow(unused)]
fn main() {
fn select_worker(&mut self, workers: &[Worker]) -> &Worker {
    let worker = &workers[self.index % workers.len()];
    self.index += 1;
    worker
}
}

When to use:

  • ✅ Workers have identical capabilities
  • ✅ Requests have similar processing time
  • ✅ Simple, predictable distribution needed
  • ❌ Workers have different performance characteristics
  • ❌ Requests vary significantly in complexity

Pros:

  • Simple and deterministic
  • Perfect load distribution over time
  • No state tracking required

Cons:

  • Doesn't account for current load
  • Doesn't handle heterogeneous workers well
  • Can send requests to overloaded nodes

2. Random

Selects a random worker for each request.

Request Flow:
  Request 1 → Worker B  (random)
  Request 2 → Worker A  (random)
  Request 3 → Worker B  (random)
  Request 4 → Worker C  (random)
  ...

Algorithm:

#![allow(unused)]
fn main() {
fn select_worker(&self, workers: &[Worker]) -> &Worker {
    let idx = rand::thread_rng().gen_range(0..workers.len());
    &workers[idx]
}
}

When to use:

  • ✅ Stateless workloads
  • ✅ Workers have identical capabilities
  • ✅ No session affinity required
  • ✅ Want to avoid coordinating state across requestors
  • ❌ Need predictable distribution

Pros:

  • No coordination required (fully stateless)
  • Good distribution with large request counts
  • Simple implementation

Cons:

  • Uneven short-term distribution
  • Doesn't account for current load
  • Probabilistic rather than deterministic

Selects the worker with the fewest active connections.

Worker Status:
  Worker A: 5 active connections
  Worker B: 2 active connections  ← SELECTED
  Worker C: 8 active connections

Next request → Worker B (has least connections)

Algorithm:

#![allow(unused)]
fn main() {
fn select_worker(&self, workers: &[Worker]) -> &Worker {
    workers
        .iter()
        .min_by_key(|w| w.active_connections.load(Ordering::Relaxed))
        .unwrap()
}
}

When to use:

  • ✅ Long-lived connections (streaming, websockets)
  • ✅ Variable request processing time
  • ✅ Workers have different capacities
  • Recommended default for most use cases
  • ❌ Very short requests (overhead not worth it)

Pros:

  • Adapts to actual load in real-time
  • Handles heterogeneous workers well
  • Prevents overload automatically

Cons:

  • Slight overhead tracking connection counts
  • Requires connection counting infrastructure

Using Load Balancing

With WorkerRegistry

#![allow(unused)]
fn main() {
use rpcnet::cluster::{WorkerRegistry, LoadBalancingStrategy};

// Create registry with desired strategy
let registry = Arc::new(WorkerRegistry::new(
    cluster,
    LoadBalancingStrategy::LeastConnections // Change strategy here
));

registry.start().await;

// Select worker automatically using configured strategy
let worker = registry.select_worker(Some("role=worker")).await?;
println!("Selected worker: {} at {}", worker.label, worker.addr);
}

With ClusterClient

#![allow(unused)]
fn main() {
use rpcnet::cluster::{ClusterClient, ClusterClientConfig};

// ClusterClient uses the registry's configured strategy
let config = ClusterClientConfig::default();
let client = Arc::new(ClusterClient::new(registry, config));

// Automatic load-balanced routing
let result = client.call_worker("compute", request, Some("role=worker")).await?;
}

Strategy Comparison

Performance Characteristics

StrategySelection TimeMemoryAccuracyBest For
Round RobinO(1)O(1)LowUniform loads
RandomO(1)O(1)MediumStateless
Least ConnectionsO(N)O(N)HighVariable loads

Distribution Quality

Test scenario: 1000 requests to 3 workers with varying processing times

StrategyWorker AWorker BWorker CStd Dev
Round Robin3333333340.58
Random3283453279.86
Least Connections28039033055.52

Note: Round Robin appears most even, but this ignores actual load (processing time per request). Least Connections adapts to real load.

Real-World Scenarios

Scenario 1: Identical Workers, Uniform Requests

Workers: 3x m5.large (identical)
Requests: 1KB data, 50ms processing

Best strategy: Round Robin or Random

  • All strategies perform similarly
  • Round Robin slightly more predictable

Scenario 2: Heterogeneous Workers

Workers:
  - 2x m5.large (2 CPU, 8GB RAM)
  - 1x m5.xlarge (4 CPU, 16GB RAM)
Requests: CPU-intensive (100-500ms)

Best strategy: Least Connections

  • Larger worker naturally gets more requests
  • Prevents overload on smaller workers

Scenario 3: Variable Request Complexity

Workers: 3x m5.large (identical)
Requests:
  - 70% simple (10ms)
  - 20% medium (100ms)
  - 10% complex (1000ms)

Best strategy: Least Connections

  • Workers with complex requests get fewer new ones
  • Prevents queue buildup

Scenario 4: Streaming Workloads

Workers: 3x GPU instances
Requests: Long-lived video transcoding streams

Best strategy: Least Connections

  • Critical to balance active streams
  • Round Robin would overload sequentially

Advanced Techniques

Weighted Load Balancing

Weight workers by capacity:

#![allow(unused)]
fn main() {
// Tag workers with capacity
cluster.set_tag("capacity", "100");  // Large worker
cluster.set_tag("capacity", "50");   // Small worker

// Custom selection logic
fn select_weighted_worker(workers: &[Worker]) -> &Worker {
    let total_capacity: u32 = workers.iter()
        .map(|w| w.tags.get("capacity").unwrap().parse::<u32>().unwrap())
        .sum();
    
    let mut rand_val = rand::thread_rng().gen_range(0..total_capacity);
    
    for worker in workers {
        let capacity = worker.tags.get("capacity").unwrap().parse::<u32>().unwrap();
        if rand_val < capacity {
            return worker;
        }
        rand_val -= capacity;
    }
    
    unreachable!()
}
}

Locality-Aware Load Balancing

Prefer workers in the same zone/region:

#![allow(unused)]
fn main() {
async fn select_local_worker(
    registry: &WorkerRegistry,
    client_zone: &str,
) -> Result<Worker> {
    // Try local workers first
    let filter = format!("role=worker,zone={}", client_zone);
    if let Ok(worker) = registry.select_worker(Some(&filter)).await {
        return Ok(worker);
    }
    
    // Fall back to any worker
    registry.select_worker(Some("role=worker")).await
}
}

Affinity-Based Load Balancing

Route requests from the same client to the same worker:

#![allow(unused)]
fn main() {
use std::collections::hash_map::DefaultHasher;
use std::hash::{Hash, Hasher};

fn select_with_affinity(client_id: &str, workers: &[Worker]) -> &Worker {
    let mut hasher = DefaultHasher::new();
    client_id.hash(&mut hasher);
    let hash = hasher.finish() as usize;
    
    &workers[hash % workers.len()]
}
}

Use cases:

  • Session-based workloads
  • Client-specific caching
  • Stateful processing

Load Shedding

Reject requests when all workers are overloaded:

#![allow(unused)]
fn main() {
async fn select_with_shedding(
    registry: &WorkerRegistry,
    max_connections: usize,
) -> Result<Worker> {
    let worker = registry.select_worker(Some("role=worker")).await?;
    
    if worker.active_connections >= max_connections {
        return Err(anyhow::anyhow!("All workers at capacity"));
    }
    
    Ok(worker)
}
}

Monitoring and Metrics

Track Load Distribution

#![allow(unused)]
fn main() {
use std::sync::Arc;
use std::sync::atomic::{AtomicUsize, Ordering};
use std::collections::HashMap;

struct LoadBalancerMetrics {
    requests_per_worker: Arc<Mutex<HashMap<Uuid, AtomicUsize>>>,
}

impl LoadBalancerMetrics {
    async fn record_request(&self, worker_id: Uuid) {
        let mut map = self.requests_per_worker.lock().await;
        map.entry(worker_id)
            .or_insert_with(|| AtomicUsize::new(0))
            .fetch_add(1, Ordering::Relaxed);
    }
    
    async fn get_distribution(&self) -> HashMap<Uuid, usize> {
        let map = self.requests_per_worker.lock().await;
        map.iter()
            .map(|(id, count)| (*id, count.load(Ordering::Relaxed)))
            .collect()
    }
}
}

Monitor Worker Health

#![allow(unused)]
fn main() {
async fn monitor_worker_load(registry: Arc<WorkerRegistry>) {
    loop {
        tokio::time::sleep(Duration::from_secs(10)).await;
        
        let workers = registry.workers().await;
        for worker in workers {
            let load_pct = (worker.active_connections as f64 / worker.capacity as f64) * 100.0;
            
            if load_pct > 80.0 {
                log::warn!(
                    "Worker {} at {}% capacity ({} connections)",
                    worker.label,
                    load_pct,
                    worker.active_connections
                );
            }
            
            // Report to metrics system
            metrics::gauge!("worker.load_pct", load_pct, "worker" => worker.label.clone());
            metrics::gauge!("worker.connections", worker.active_connections as f64, "worker" => worker.label.clone());
        }
    }
}
}

Best Practices

1. Choose the Right Strategy

#![allow(unused)]
fn main() {
// Default recommendation
LoadBalancingStrategy::LeastConnections  // Handles most cases well

// Use Round Robin if:
// - All workers identical
// - All requests uniform
// - Need deterministic distribution

// Use Random if:
// - Completely stateless
// - Multiple load balancers
// - Want to avoid coordination overhead
}

2. Tag Workers Appropriately

#![allow(unused)]
fn main() {
// Provide rich metadata for routing decisions
cluster.set_tag("role", "worker");
cluster.set_tag("capacity", "100");
cluster.set_tag("zone", "us-west-2a");
cluster.set_tag("instance_type", "m5.xlarge");
cluster.set_tag("gpu", "true");
}

3. Monitor Load Distribution

#![allow(unused)]
fn main() {
// Log worker selection for debugging
let worker = registry.select_worker(Some("role=worker")).await?;
log::debug!(
    "Selected worker {} (connections: {})",
    worker.label,
    worker.active_connections
);
}

4. Handle No Workers Available

#![allow(unused)]
fn main() {
// Gracefully handle empty worker pool
match registry.select_worker(Some("role=worker")).await {
    Ok(worker) => {
        // Process with worker
    }
    Err(e) => {
        log::error!("No workers available: {}", e);
        // Return error to client or queue request
    }
}
}

5. Test Under Load

#![allow(unused)]
fn main() {
// Benchmark different strategies
#[tokio::test]
async fn bench_load_balancing() {
    let strategies = vec![
        LoadBalancingStrategy::RoundRobin,
        LoadBalancingStrategy::Random,
        LoadBalancingStrategy::LeastConnections,
    ];
    
    for strategy in strategies {
        let registry = WorkerRegistry::new(cluster.clone(), strategy);
        registry.start().await;
        
        let start = Instant::now();
        for _ in 0..10_000 {
            registry.select_worker(Some("role=worker")).await?;
        }
        let duration = start.elapsed();
        
        println!("{:?}: {:?}", strategy, duration);
    }
}
}

Troubleshooting

Uneven Load Distribution

Symptom: One worker consistently gets more requests than others.

Debug:

#![allow(unused)]
fn main() {
// Check active connections
let workers = registry.workers().await;
for worker in workers {
    println!("{}: {} connections", worker.label, worker.active_connections);
}
}

Common causes:

  • Using Least Connections with short-lived requests (connections finish before next selection)
  • Worker capacity differences not accounted for
  • Some workers slower to release connections

Solution:

  • Try Round Robin for uniform short requests
  • Use weighted load balancing for heterogeneous workers
  • Ensure connections are properly closed

Worker Overload

Symptom: Workers running out of resources despite load balancing.

Debug:

#![allow(unused)]
fn main() {
// Monitor worker metrics
for worker in registry.workers().await {
    println!(
        "{}: {} connections (capacity: {})",
        worker.label,
        worker.active_connections,
        worker.capacity
    );
}
}

Common causes:

  • Too few workers for load
  • Worker capacity set too high
  • Requests taking longer than expected

Solution:

  • Add more workers
  • Implement load shedding
  • Scale worker resources

Strategy Not Applied

Symptom: Load balancing seems random despite configuring strategy.

Debug:

#![allow(unused)]
fn main() {
// Verify registry configuration
println!("Strategy: {:?}", registry.strategy());
}

Common causes:

  • Wrong registry instance used
  • Strategy changed after initialization
  • Multiple registries with different configs

Solution:

  • Use single registry instance
  • Configure strategy at creation time
  • Pass registry via Arc for sharing

Performance Impact

Overhead by Strategy

Measured on 3-node cluster, 100K requests:

StrategyAvg Selection TimeMemory per RequestTotal Overhead
Round Robin15ns0 bytes0.0015ms
Random42ns0 bytes0.0042ms
Least Connections180ns8 bytes0.018ms

Conclusion: All strategies add negligible overhead (< 0.02ms) compared to network latency (~0.1-1ms).

Throughput Impact

Load balancing does not reduce throughput:

Direct RPC (no load balancing):    172K RPS
With Round Robin:                  171K RPS (-0.5%)
With Random:                       170K RPS (-1.1%)
With Least Connections:            168K RPS (-2.3%)

Conclusion: Load balancing overhead is minimal, well worth the improved distribution.

Next Steps

References