Automatic Discovery
RpcNet uses the SWIM (Scalable Weakly-consistent Infection-style Process Group Membership) protocol for automatic node discovery. This chapter explains how nodes find each other without central coordination or manual registration.
How Discovery Works
The Problem
In distributed systems, you need to know:
- Which nodes are currently alive?
- Which nodes just joined?
- Which nodes have failed or left?
Traditional solutions have limitations:
- Centralized registry: Single point of failure
- Broadcast: Doesn't scale (O(N²) messages)
- Heartbeats: Network overhead grows with cluster size
The SWIM Solution
SWIM provides scalable membership with constant overhead per node:
┌─────────────────────────────────────────────────────┐
│ Node A discovers new nodes through gossip │
│ without contacting every node in the cluster │
└─────────────────────────────────────────────────────┘
Node A Node B Node C
│ │ │
│ 1. Ping (health) │ │
├────────────────────────►│ │
│ │ │
│ 2. Ack + Gossip │ │
│◄────────────────────────┤ │
│ (includes info │ │
│ about Node C) │ │
│ │ │
│ 3. Now A knows C │ │
│ exists without │ │
│ direct contact! │ │
│ │ │
└─────────────┬───────────┴─────────────────────────┘
│
Information spreads
exponentially fast
SWIM Protocol Basics
1. Gossip-Based Communication
Nodes periodically exchange information with random peers:
#![allow(unused)] fn main() { // Simplified gossip cycle (every 1 second by default) loop { // Pick random node let peer = select_random_node(); // Send health check + gossip payload let gossip = GossipMessage { sender: my_node_id, members: my_known_members.clone(), incarnation: my_incarnation, }; peer.ping(gossip).await?; // Receive ack + peer's gossip let ack = receive_ack().await?; merge_member_information(ack.members); tokio::time::sleep(Duration::from_secs(1)).await; } }
Key properties:
- Constant overhead per node: O(1) messages per cycle
- Information spreads exponentially: O(log N) time
- No single point of failure
- Works with network partitions
2. Three Node States
SWIM tracks nodes in three states:
#![allow(unused)] fn main() { pub enum NodeState { Alive, // Node is healthy and responding Suspect, // Node might be failed (under investigation) Failed, // Node confirmed failed } }
State transitions:
┌──────────────────────────────────────┐
│ │
│ Join cluster │ Gossip confirms alive
│ │
┌────▼─────┐ No response after 3 pings ┌─▼──────┐
│ Alive ├───────────────────────────► │Suspect │
└────┬─────┘ └───┬────┘
│ │
│ Voluntary leave │ Confirmed by multiple nodes
│ │ or timeout
│ ┌───▼────┐
└───────────────────────────────────►│ Failed │
└────────┘
3. Failure Detection Protocol
SWIM uses indirect probing to avoid false positives:
Direct Probe (normal case):
Node A Node B
│ │
│ 1. Ping │
├──────────────────────►│
│ │
│ 2. Ack │
│◄──────────────────────┤
│ │
│ B is alive ✓ │
Indirect Probe (when direct fails):
Node A Node C Node B
│ │ │
│ 1. Ping (timeout) │ │
├─────────────────────X─┤ │
│ │ │
│ 2. Ask C to probe B │ │
├──────────────────────►│ │
│ │ 3. Ping │
│ ├──────────────────────►│
│ │ │
│ │ 4. Ack │
│ │◄──────────────────────┤
│ 5. B is alive via C │ │
│◄──────────────────────┤ │
│ │ │
│ B is alive ✓ │ │
This prevents false positives from temporary network issues.
RpcNet Implementation
Joining a Cluster
When a node starts, it joins by contacting one or more seed nodes:
#![allow(unused)] fn main() { use rpcnet::cluster::{ClusterMembership, ClusterConfig}; // Create cluster membership let cluster_config = ClusterConfig::default() .with_bind_addr("0.0.0.0:7946".parse()?); let cluster = ClusterMembership::new(cluster_config).await?; // Join via seed nodes (directors, known workers, etc.) let seeds = vec![ "director.example.com:7946".parse()?, "worker-1.example.com:7946".parse()?, ]; cluster.join(seeds).await?; }
What happens during join:
- Contact seed nodes: Node sends join request to all seeds
- Receive member list: Seed responds with known cluster members
- Merge member info: Node learns about entire cluster
- Start gossip: Node begins exchanging info with all members
- Spread join event: Other nodes learn about new member via gossip
Time to full discovery: ~O(log N) gossip cycles (typically 2-5 seconds)
Tagging Nodes
Nodes can advertise capabilities via tags:
#![allow(unused)] fn main() { // Tag worker with role and capabilities cluster.set_tag("role", "worker"); cluster.set_tag("label", "worker-gpu-1"); cluster.set_tag("gpu", "true"); cluster.set_tag("zone", "us-west-2a"); cluster.set_tag("memory", "64GB"); }
Tags are gossiped to all nodes, enabling:
- Service discovery (find all nodes with
role=worker
) - Capability-based routing (find nodes with
gpu=true
) - Zone-aware load balancing (prefer nodes in
zone=us-west-2a
)
Subscribing to Events
Monitor cluster changes in real-time:
#![allow(unused)] fn main() { use rpcnet::cluster::ClusterEvent; let mut events = cluster.subscribe(); while let Some(event) = events.recv().await { match event { ClusterEvent::NodeJoined(node) => { println!("New node: {} at {}", node.id, node.addr); println!("Tags: {:?}", node.tags); } ClusterEvent::NodeLeft(node) => { println!("Node left gracefully: {}", node.id); } ClusterEvent::NodeFailed(node) => { println!("Node failed: {}", node.id); // Take action: remove from pool, alert monitoring, etc. } } } }
Gossip Internals
Gossip Message Structure
Each gossip message contains:
#![allow(unused)] fn main() { struct GossipMessage { // Sender identification sender_id: Uuid, sender_addr: SocketAddr, incarnation: u64, // Anti-entropy counter // Member information members: Vec<MemberInfo>, // Piggyback information events: Vec<ClusterEvent>, } struct MemberInfo { id: Uuid, addr: SocketAddr, state: NodeState, incarnation: u64, tags: HashMap<String, String>, last_seen: SystemTime, } }
Gossip Cycle
Every gossip interval (default: 1 second):
- Select target: Pick random node from member list
- Prepare message: Collect recent events and member updates
- Send ping: UDP datagram with gossip payload
- Wait for ack: Timeout after 500ms (configurable)
- Merge information: Update local member list with received data
- Detect failures: Check for nodes that haven't responded
Information Spread Speed
With N nodes and gossip interval T:
- 1 node knows: T seconds (initial)
- 2 nodes know: 2T seconds (1st gossip)
- 4 nodes know: 3T seconds (2nd gossip)
- 8 nodes know: 4T seconds (3rd gossip)
- N nodes know: (log₂ N) × T seconds
Example: 1000-node cluster, 1-second interval:
- Full propagation: ~10 seconds (log₂ 1000 ≈ 10)
Advanced Features
Incarnation Numbers
Each node maintains an incarnation counter to handle:
Problem: Node A suspects Node B is failed, but B is actually alive.
Solution: B increments its incarnation number and gossips "I'm alive with incarnation N+1". This overrides stale failure suspicion.
#![allow(unused)] fn main() { // Node B refutes failure suspicion if cluster.is_suspected() { cluster.increment_incarnation(); cluster.broadcast_alive(); } }
Anti-Entropy
Periodically, nodes perform full state synchronization to:
- Fix inconsistencies from packet loss
- Recover from network partitions
- Ensure eventual consistency
#![allow(unused)] fn main() { // Every 10 gossip cycles, do full sync with random node if cycle_count % 10 == 0 { let peer = select_random_node(); let full_state = get_all_members(); peer.sync(full_state).await?; } }
Partition Detection
SWIM can detect network partitions:
Before partition: After partition:
Cluster Cluster A | Cluster B
│ │ | │
┌─────┼─────┐ ┌─────┼─────┐|┌─────┼─────┐
A B C A B || C D
│ │ │ │ │ || │ │
└─────┼─────┘ └─────┘ |└─────┘
D |
SPLIT!
Detection: Nodes in partition A can't reach nodes in partition B after multiple indirect probes.
Handling:
- Each partition continues operating independently
- When partition heals, gossip merges the views
- Application must handle split-brain scenarios
Configuration
Tuning Gossip Parameters
#![allow(unused)] fn main() { use rpcnet::cluster::ClusterConfig; use std::time::Duration; let config = ClusterConfig::default() .with_bind_addr("0.0.0.0:7946".parse()?) .with_gossip_interval(Duration::from_secs(1)) // How often to gossip .with_probe_timeout(Duration::from_millis(500)) // Ping timeout .with_indirect_probes(3) // How many indirect probes .with_suspicion_timeout(Duration::from_secs(5)) // Suspect → Failed timeout .with_gossip_fanout(3); // How many nodes to gossip to cluster = ClusterMembership::new(config).await?; }
Tuning Guidelines
Small clusters (< 10 nodes):
- Longer intervals (2-3 seconds)
- Faster timeouts (200ms)
- Lower fanout (1-2 nodes)
Medium clusters (10-100 nodes):
- Default settings (1 second, 500ms, 3 fanout)
Large clusters (100-1000 nodes):
- Shorter intervals (500ms)
- More indirect probes (5+)
- Higher fanout (5-7 nodes)
Very large clusters (1000+ nodes):
- Consider hierarchical clustering
- Adjust suspicion timeout upward
- Use regional seed nodes
Failure Scenarios
Temporary Network Glitch
Node A pings B → timeout (network glitch)
Node A → Suspect B
Node A asks C to probe B
Node C → B responds ✓
Node A → B is Alive (false alarm avoided)
Result: No false positive due to indirect probing.
Actual Node Failure
Node A pings B → timeout
Node A → Suspect B
Node A asks C, D, E to probe B → all timeout
Suspicion timeout expires (5 seconds)
Node A → B is Failed
Gossip spreads: B failed
All nodes remove B from active pool
Result: B marked failed within ~6 seconds (1s ping + 5s suspicion).
Network Partition
Partition occurs: {A, B} | {C, D}
In partition {A, B}:
- A and B communicate normally
- C and D marked as Failed
In partition {C, D}:
- C and D communicate normally
- A and B marked as Failed
Partition heals:
- Gossip exchanges full state
- All nodes marked Alive again
- Incarnation numbers resolve conflicts
Result: Both partitions continue operating; merge when healed.
Best Practices
1. Use Multiple Seed Nodes
#![allow(unused)] fn main() { // ✅ Good: Multiple seeds for reliability let seeds = vec![ "seed-1.cluster.local:7946".parse()?, "seed-2.cluster.local:7946".parse()?, "seed-3.cluster.local:7946".parse()?, ]; // ❌ Bad: Single seed (single point of failure) let seeds = vec!["seed-1.cluster.local:7946".parse()?]; }
2. Monitor Cluster Events
#![allow(unused)] fn main() { // Log all cluster changes for debugging tokio::spawn(async move { let mut events = cluster.subscribe(); while let Some(event) = events.recv().await { log::info!("Cluster event: {:?}", event); metrics.record_cluster_event(&event); } }); }
3. Tag Nodes with Rich Metadata
#![allow(unused)] fn main() { // Provide detailed tags for routing decisions cluster.set_tag("role", "worker"); cluster.set_tag("version", env!("CARGO_PKG_VERSION")); cluster.set_tag("zone", get_availability_zone()); cluster.set_tag("instance_type", "m5.xlarge"); cluster.set_tag("capabilities", "gpu,video-encode"); }
4. Handle Partition Detection
#![allow(unused)] fn main() { // Detect partitions and alert let mut events = cluster.subscribe(); while let Some(event) = events.recv().await { if let ClusterEvent::PartitionDetected = event { alert_ops_team("Network partition detected!"); enable_read_only_mode(); // Prevent split-brain writes } } }
5. Graceful Shutdown
#![allow(unused)] fn main() { // Leave cluster gracefully when shutting down cluster.leave().await?; // This tells other nodes "I'm leaving intentionally" // rather than waiting for failure detection timeout }
Comparison to Other Protocols
Feature | SWIM (RpcNet) | Raft | Consul | Kubernetes |
---|---|---|---|---|
Consistency | Eventual | Strong | Strong | Eventual |
Failure Detection | Phi Accrual | Leader heartbeat | Gossip | kubelet heartbeat |
Scalability | 1000+ nodes | ~10 nodes | 100s of nodes | 1000s of nodes |
Partition Handling | Both sides live | Majority only | Both sides live | Both sides live |
Network Overhead | O(1) per node | O(N) from leader | O(1) per node | O(1) per node |
Setup Complexity | Low | Medium | Medium | High |
When to use SWIM:
- Large clusters (100+ nodes)
- Partition tolerance required
- Eventual consistency acceptable
- Decentralized architecture preferred
When NOT to use SWIM:
- Strong consistency required → Use Raft
- Small clusters (< 5 nodes) → Direct RPC simpler
- Centralized control desired → Use coordinator pattern
Troubleshooting
Nodes Not Discovering
Symptom: Workers join but director doesn't see them.
Debug:
#![allow(unused)] fn main() { // Enable debug logging RUST_LOG=rpcnet::cluster=debug cargo run // Check what nodes are known let members = cluster.members().await; println!("Known members: {:?}", members); }
Common causes:
- Firewall blocking UDP gossip port
- Wrong seed node address
- Network partition
Slow Propagation
Symptom: Takes 30+ seconds for nodes to discover each other.
Debug:
#![allow(unused)] fn main() { // Check gossip interval let config = ClusterConfig::default() .with_gossip_interval(Duration::from_millis(500)); // Faster }
Common causes:
- Gossip interval too long
- High packet loss
- Too few gossip fanout targets
False Failure Detection
Symptom: Nodes marked failed but they're actually alive.
Debug:
#![allow(unused)] fn main() { // Increase timeouts let config = ClusterConfig::default() .with_probe_timeout(Duration::from_secs(1)) // More lenient .with_suspicion_timeout(Duration::from_secs(10)); }
Common causes:
- Network latency spikes
- Node overloaded (GC pauses)
- Timeout too aggressive
Next Steps
- Load Balancing - Use discovered nodes for routing
- Health Checking - Understand Phi Accrual algorithm
- Failures - Handle partitions and split-brain scenarios
References
- SWIM Paper (Cornell) - Original SWIM protocol
- Phi Accrual Paper - Advanced failure detection
- Gossip Protocols Overview - General gossip concepts